Try to bind body into different structs

The normal methods for binding request body consumes c.Request.Body and they cannot be called multiple times.

type formA struct {
  Foo string `json:"foo" xml:"foo" binding:"required"`
}

type formB struct {
  Bar string `json:"bar" xml:"bar" binding:"required"`
}

func SomeHandler(c *gin.Context) {
  objA := formA{}
  objB := formB{}
  // This c.ShouldBind consumes c.Request.Body and it cannot be reused.
  if errA := c.ShouldBind(&objA); errA == nil {
    c.String(http.StatusOK, `the body should be formA`)
  // Always an error is occurred by this because c.Request.Body is EOF now.
  } else if errB := c.ShouldBind(&objB); errB == nil {
    c.String(http.StatusOK, `the body should be formB`)
  } else {
    ...
  }
}

For this, you can use c.ShouldBindBodyWith.

func SomeHandler(c *gin.Context) {
  objA := formA{}
  objB := formB{}
  // This reads c.Request.Body and stores the result into the context.
  if errA := c.ShouldBindBodyWith(&objA, binding.JSON); errA == nil {
    c.String(http.StatusOK, `the body should be formA`)
  // At this time, it reuses body stored in the context.
  } else if errB := c.ShouldBindBodyWith(&objB, binding.JSON); errB == nil {
    c.String(http.StatusOK, `the body should be formB JSON`)
  // And it can accepts other formats
  } else if errB2 := c.ShouldBindBodyWith(&objB, binding.XML); errB2 == nil {
    c.String(http.StatusOK, `the body should be formB XML`)
  } else {
    ...
  }
}
  • c.ShouldBindBodyWith stores body into the context before binding. This has a slight impact to performance, so you should not use this method if you are enough to call binding at once.
  • This feature is only needed for some formats – JSON, XML, MsgPack, ProtoBuf. For other formats, Query, Form, FormPost, FormMultipart, can be called by c.ShouldBind() multiple times without any damage to performance (See #1341).