WebSocket Support
Gin does not include a built-in WebSocket implementation, but it integrates seamlessly with the gorilla/websocket package. Because Gin handlers receive the underlying http.ResponseWriter and *http.Request, you can upgrade any Gin route to a WebSocket connection with minimal effort.
Installation
Install the gorilla/websocket package:
go get github.com/gorilla/websocketBasic Echo Server
The simplest WebSocket server reads a message from the client and echoes it back. This is a good starting point for understanding the upgrade process.
package main
import ( "log" "net/http"
"github.com/gin-gonic/gin" "github.com/gorilla/websocket")
var upgrader = websocket.Upgrader{ // Allow all origins for development; restrict this in production. CheckOrigin: func(r *http.Request) bool { return true },}
func handleWebSocket(c *gin.Context) { conn, err := upgrader.Upgrade(c.Writer, c.Request, nil) if err != nil { log.Printf("WebSocket upgrade error: %v", err) return } defer conn.Close()
for { messageType, message, err := conn.ReadMessage() if err != nil { log.Printf("Read error: %v", err) break } log.Printf("Received: %s", message)
if err := conn.WriteMessage(messageType, message); err != nil { log.Printf("Write error: %v", err) break } }}
func main() { router := gin.Default() router.GET("/ws", handleWebSocket) router.Run(":8080")}Chat Broadcast Example
A more practical example: a simple chat server that broadcasts every incoming message to all connected clients.
package main
import ( "log" "net/http" "sync"
"github.com/gin-gonic/gin" "github.com/gorilla/websocket")
var upgrader = websocket.Upgrader{ CheckOrigin: func(r *http.Request) bool { return true },}
type Hub struct { mu sync.RWMutex clients map[*websocket.Conn]bool}
func newHub() *Hub { return &Hub{ clients: make(map[*websocket.Conn]bool), }}
func (h *Hub) addClient(conn *websocket.Conn) { h.mu.Lock() defer h.mu.Unlock() h.clients[conn] = true}
func (h *Hub) removeClient(conn *websocket.Conn) { h.mu.Lock() defer h.mu.Unlock() delete(h.clients, conn) conn.Close()}
func (h *Hub) broadcast(messageType int, message []byte) { h.mu.RLock() defer h.mu.RUnlock() for conn := range h.clients { if err := conn.WriteMessage(messageType, message); err != nil { log.Printf("Broadcast error: %v", err) } }}
func main() { hub := newHub() router := gin.Default()
router.GET("/ws", func(c *gin.Context) { conn, err := upgrader.Upgrade(c.Writer, c.Request, nil) if err != nil { log.Printf("Upgrade error: %v", err) return } hub.addClient(conn) defer hub.removeClient(conn)
for { messageType, message, err := conn.ReadMessage() if err != nil { log.Printf("Read error: %v", err) break } hub.broadcast(messageType, message) } })
router.Run(":8080")}Note: The broadcast example above writes to multiple connections while holding a read lock. For production use, consider sending messages through a channel per client to avoid blocking the broadcast loop on a slow connection. See the gorilla/websocket chat example for a production-ready pattern.
Connection Upgrade and Configuration
The websocket.Upgrader controls how HTTP connections are upgraded to WebSocket. Key fields:
var upgrader = websocket.Upgrader{ // ReadBufferSize and WriteBufferSize specify the I/O buffer sizes in bytes. // The default (4096) works for most use cases. Increase them for large messages. ReadBufferSize: 1024, WriteBufferSize: 1024,
// CheckOrigin controls whether the request Origin header is acceptable. // By default it rejects cross-origin requests. Override it for CORS support. CheckOrigin: func(r *http.Request) bool { origin := r.Header.Get("Origin") return origin == "https://your-app.example.com" },
// Subprotocols specifies the server's supported protocols in order of preference. Subprotocols: []string{"graphql-ws", "graphql-transport-ws"},}You can also set response headers during the upgrade:
func handleWebSocket(c *gin.Context) { responseHeader := http.Header{} responseHeader.Set("X-Custom-Header", "value")
conn, err := upgrader.Upgrade(c.Writer, c.Request, responseHeader) if err != nil { log.Printf("Upgrade error: %v", err) return } defer conn.Close() // ...}Best Practices
Ping/Pong for Connection Health
WebSocket connections can go stale silently. Use ping/pong frames to detect dead connections:
import "time"
const ( pongWait = 60 * time.Second pingPeriod = (pongWait * 9) / 10 // must be less than pongWait)
func handleWebSocket(c *gin.Context) { conn, err := upgrader.Upgrade(c.Writer, c.Request, nil) if err != nil { return } defer conn.Close()
conn.SetReadDeadline(time.Now().Add(pongWait)) conn.SetPongHandler(func(string) error { conn.SetReadDeadline(time.Now().Add(pongWait)) return nil })
// Start a goroutine to send pings. go func() { ticker := time.NewTicker(pingPeriod) defer ticker.Stop() for range ticker.C { if err := conn.WriteMessage(websocket.PingMessage, nil); err != nil { return } } }()
// Read loop for { _, message, err := conn.ReadMessage() if err != nil { break } log.Printf("Received: %s", message) }}Connection Cleanup
Always close connections and release resources when done:
- Use
defer conn.Close()immediately after a successful upgrade. - Remove connections from any shared data structures (such as the hub in the chat example) when the read loop exits.
- Set read and write deadlines to prevent goroutine leaks from idle connections.
Concurrent Writes
The gorilla/websocket package does not support concurrent writes to a single connection. If multiple goroutines need to write, serialize access with one of these approaches:
- Mutex: Protect writes with a
sync.Mutex. - Channel: Funnel all outgoing messages through a single channel consumed by one writer goroutine.
The channel approach is generally preferred because it naturally handles back-pressure and keeps the writing logic in one place.
Testing
Using wscat
wscat is a command-line WebSocket client. Install it with npm:
npm install -g wscatConnect to your server:
wscat -c ws://localhost:8080/wsType a message and press Enter. The echo server will send it back.
Using curl
curl 7.86+ supports WebSocket. Send a message to the echo server:
curl --include \ --no-buffer \ --header "Connection: Upgrade" \ --header "Upgrade: websocket" \ --header "Sec-WebSocket-Version: 13" \ --header "Sec-WebSocket-Key: dGhlIHNhbXBsZSBub25jZQ==" \ http://localhost:8080/wsFor interactive testing,
wscatis more convenient than curl because it handles the WebSocket framing protocol automatically.
See Also
- gorilla/websocket documentation
- gorilla/websocket chat example — production-ready chat with per-client write goroutines
- RFC 6455 — The WebSocket Protocol
- Custom HTTP configuration — customizing the underlying HTTP server used with Gin